Hi guys!
I’m making an interactive storybook app and I have the image urls for each page located within a JSON file. I use the JSON data to populate each page. This is all working fine but now I am wondering how I can successfully manipulate the images once each page has been populated.
I want to be able to apply transitions to the images that I have loaded onto the page from the JSON file. (As well as add handlers, sprites etc) Whats the best way to approach this (for multiple unique pages) ?
Thanks 
require “CiderDebugger”;
require “util”
local contentDataTable = {}
local currentPage = 1
local totalNumPages
local view = display.newGroup()
local function clearView()
display.remove(view) – cleanup
view = display.newGroup()
end
local function getImagesTable()
local pageIndex = “page” … currentPage
local pageTable = contentDataTable[pageIndex]
return pageTable.images
end
local function updateView()
clearView()
local imagesTable = getImagesTable()
for i = 1, #imagesTable do
local image = display.newImage(imagesTable[i].url, imagesTable[i].xPos, imagesTable[i].yPos)
view:insert(image)
end
end
function swipedEventFinished(phase)
return phase == “ended”
end
function swipedRight(event)
return event.x > (display.contentWidth / 2)
end
function moveToNextPage()
if currentPage >= 1 and currentPage < totalNumPages then
currentPage = currentPage + 1
end
end
function moveToPreviousPage()
if currentPage > 1 and currentPage <= totalNumPages then
currentPage = currentPage - 1
end
end
function touchHandler(event)
if swipedEventFinished(event.phase) then
if swipedRight(event) then
moveToNextPage()
else
moveToPreviousPage()
end
updateView()
end
return true
end
function init()
contentDataTable = loadTable(“pageData.json”)
totalNumPages = length(contentDataTable)
updateView()
end
Runtime:addEventListener(“touch”, touchHandler)
init()