Hi guys,
I was wondering if I need to manually occlude my sprites from showing up on screen or this has been done internally by corona?
I’m making a 2d rpg tilemap and was wondering should I just create my map with all its displayobjects and let corona handles the occlusion or do I need to sort my displayobjects and hide the rest that do’nt get shown on the screen.
Display object has isVisible properties, how much it’ll affect performance if I set it to false?
Thanks [import]uid: 76697 topic_id: 17278 reply_id: 317278[/import]
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