I am having this issue since I started to study Dusk, but at his point I need to have my map displaying properly in order to finish my game before my deadline.
I am almost sure it is some small detail wich is causing this wrong display.
I searched for some tutorial or reference about tile references with dusk but I didn’t find it. Is there any available?
If not, could you clarify me some points?
1-Is there a specific format to save and export the map?
2-When I import a tile, can I set the transparent color option?
3- When I create the map, I set the tiles size equal to 32x32. This mean all the tiles I import must have this size?
4-Is there any limitation related to special characters when naming the imported tiles?
5- When I create a map, the tiles work fine, but when I edit it and save it again, I guess they are getting deconfigured.
6- Is there any other information I should know in order to create the map?
I do not know if what I am doing is right, I am not importing entire tilesets, my map is 60 tiles x 20 tiles, width=32, height=32. I am importing one image per time. So if, the image is 128x128, I import the image with 32x32(as configured in the beginning), with no spacing.
I am using Tiled 0.14.2 for Windows.
Thank you in advance.