Mask turns everything grayscale

I have a lot of display objects on my screen that I’ve colored with :setFillColor. Then, I tried to add a mask to only show the current view and the view that the mask shows is entirely grayscale except for the images that started out colored (the image itself was already colored). Why is this happening? [import]uid: 147322 topic_id: 34563 reply_id: 334563[/import]

Tinting should not be used on masked image objects at the moment. It’s not specifically disabled but causes weird visual bugs at best. At worst? Who knows. Anyway, the API docs say not to combine the two. [import]uid: 41884 topic_id: 34563 reply_id: 137414[/import]

Oh, bother… [import]uid: 147322 topic_id: 34563 reply_id: 137418[/import]

If you really need to use images where only the color varies, try to use imageSheets. I think otherwise you can combine masks and tints, but only for non image objects (ie: newRect?) [import]uid: 41884 topic_id: 34563 reply_id: 137420[/import]

Tinting should not be used on masked image objects at the moment. It’s not specifically disabled but causes weird visual bugs at best. At worst? Who knows. Anyway, the API docs say not to combine the two. [import]uid: 41884 topic_id: 34563 reply_id: 137414[/import]

Oh, bother… [import]uid: 147322 topic_id: 34563 reply_id: 137418[/import]

If you really need to use images where only the color varies, try to use imageSheets. I think otherwise you can combine masks and tints, but only for non image objects (ie: newRect?) [import]uid: 41884 topic_id: 34563 reply_id: 137420[/import]