Hello there,
We have been using the latest stable Corona SDK release for this binary, and we are having some sqlite difficulties.
I am using Ice to store game data, like collected coins and progress, and it works flawlessly on iOS. On Android however, I am experiencing that the number of coins might be multiplied by a seemingly random amount and that the game might freeze while saving game data, and upon restarting the app, everything from IAP items to game progress is lost.
Can anyone confirm this? It sounds like a Corona bug, but could be something with Ice too?
http://developer.anscamobile.com/code/ice [import]uid: 117153 topic_id: 27916 reply_id: 327916[/import]