Matchmaking

A few questions about matchmaking.

  1. In my code/dashboard, do I as a developer need to choose which Photon Cloud region to connect to, or do you do that automatically based on a users location (IP address etc)?

  2. Can users connect across regions?

(Ex. Japan <-> US)

  1. Is the pricing per region?

(Ex. If I want to use the US and Japan regions (100 CCU Indie), would that be $9+$9 for both regions?)

#1) You have to do the selection in your code. E.g. you can select the region with the lowest ping.

See http://doc.exitgames.com/photon-cloud/Regions/#cat-reference

#2) No, there is no interaction between regions.

#3) Pricing is across regions. The peak of the last 24h of each region is added up.

Thanks for the info.

It looks promising. I’m planning to implement this in one of my games which I think it would boost popularity quite a bit. At the moment it only has around 300 DAU, and based on another answer I’ve seen, that the 100 CCU tier would be enough for up to 2000 DAU.

#1) You have to do the selection in your code. E.g. you can select the region with the lowest ping.

See http://doc.exitgames.com/photon-cloud/Regions/#cat-reference

#2) No, there is no interaction between regions.

#3) Pricing is across regions. The peak of the last 24h of each region is added up.

Thanks for the info.

It looks promising. I’m planning to implement this in one of my games which I think it would boost popularity quite a bit. At the moment it only has around 300 DAU, and based on another answer I’ve seen, that the 100 CCU tier would be enough for up to 2000 DAU.