Math Education Game (Work in Progress)

I wanted to show you guys progress on my second corona app.

This app is intended for small children to practice basic math skills. The goal was to have an RPG feel to the game in order to “trick” the kids into playing and practicing their math skills.

Check out the video below

https://youtu.be/eQuh8zlXHSc

Any feedback is welcome

Tip:  Post the long link and it will embed as a visible video here:

https://www.youtube.com/watch?v=eQuh8zlXHSc&feature=youtu.be

Link I posted:

https://www.youtube.com/watch?v=eQuh8zlXHSc&feature=youtu.be

You asked for feedback, so :slight_smile:

Feedback

  1. Looks good.  

  2. I think kids are more sophisticated than you think, so I wouldn’t trick them so much as really draw them in with good looks, sound, and polish.

  3. Do you have a walking animation for that Orc (?)?  If not, better add one.  If so, add it during the walk in.

  4. Frame/borders.  There is no frame or border to the game.  This somehow feels wrong to me.  I know you probably want the most visual real-estate possible, but something just seems off here to me.

  5. Problems Solved/Beat - It feels to me like the text is a little too high and too close to the top edge of the frame.

  6. Problems Solved/Beat - The counters look like the system font?  Can you replace them with your other font or something like it?

  7. Health bars - Consider:

   a. Making them bigger.

   b. Giving them a frame.

   c. Giving them an opaque background or semi-translucent perhaps.

   d. Instead of instantaneously updating them.  Try shrinking the bar over a period of time using a transition.

   e. Replace the text.  That looks like system font.  I’d go with something a little more stylized and make sure the font doesn’t touch the top and bottom of the bar.

  1. Equation - The ‘equal sign’ seems too close to the ‘6 + 10’ equation to me.  Only a minor nit.  It looks fine for the other single-digit cases.

  2. Equip -

a. This page looks better than the play page. I’d add a light border to the play page that uses this them.

b. The top of the page is a little sparse and unbalanced, but I suspect you’re still adding parts to it?

c. The middle to bottom parts are sexy.  

d. The yellow and purple meter at 1:14 is a little off to the left and needs to be centered better.

e. +5 ATK etc.  Did you intend those to be adjacent to the image?  Feels wrong to me, but I may be a bad judge.

f. Green purchased indicator is a little confusing.  Maybe add the word owned, or  a checkmark?

  1. Home page -

a. I think this needs a border too.

b. The font for the health/attack/defense is incongruent to me.

c. I suggest beefing up the h/a/d part with borders and outlines as well as frames for the numbers or numbers and titles.

d. Right now the top part feels a little sparse.

e. Is there another meter coming at the top?  In either case, always keep the meters centered about the space.

  i.e. One meter Centered; Two meters split and centered; Three meters further split and centered.  This is more visually pleasing.  A bit of extra coding and testing, but worth it.

Cheers ,

Ed

PS - I hope this wasn’t overwhelming?  You asked for feedback and I wanted to give honest and helpful (not critical) feedback.  One hopes I succeeded.

Thanks for the feedback,

  1. I may have misused the word trick. It’s not with bad intentions, I hope to make a engaging game they will enjoy, but I want them to not really focus on the fact that its an educational game.

  2. yes, I have the animation, just not working yet.

as for most the others, I plan on updating a lot of the visual aspects of the game including fonts etc…

I really appreciate the help

Tip:  Post the long link and it will embed as a visible video here:

https://www.youtube.com/watch?v=eQuh8zlXHSc&feature=youtu.be

Link I posted:

https://www.youtube.com/watch?v=eQuh8zlXHSc&feature=youtu.be

You asked for feedback, so :slight_smile:

Feedback

  1. Looks good.  

  2. I think kids are more sophisticated than you think, so I wouldn’t trick them so much as really draw them in with good looks, sound, and polish.

  3. Do you have a walking animation for that Orc (?)?  If not, better add one.  If so, add it during the walk in.

  4. Frame/borders.  There is no frame or border to the game.  This somehow feels wrong to me.  I know you probably want the most visual real-estate possible, but something just seems off here to me.

  5. Problems Solved/Beat - It feels to me like the text is a little too high and too close to the top edge of the frame.

  6. Problems Solved/Beat - The counters look like the system font?  Can you replace them with your other font or something like it?

  7. Health bars - Consider:

   a. Making them bigger.

   b. Giving them a frame.

   c. Giving them an opaque background or semi-translucent perhaps.

   d. Instead of instantaneously updating them.  Try shrinking the bar over a period of time using a transition.

   e. Replace the text.  That looks like system font.  I’d go with something a little more stylized and make sure the font doesn’t touch the top and bottom of the bar.

  1. Equation - The ‘equal sign’ seems too close to the ‘6 + 10’ equation to me.  Only a minor nit.  It looks fine for the other single-digit cases.

  2. Equip -

a. This page looks better than the play page. I’d add a light border to the play page that uses this them.

b. The top of the page is a little sparse and unbalanced, but I suspect you’re still adding parts to it?

c. The middle to bottom parts are sexy.  

d. The yellow and purple meter at 1:14 is a little off to the left and needs to be centered better.

e. +5 ATK etc.  Did you intend those to be adjacent to the image?  Feels wrong to me, but I may be a bad judge.

f. Green purchased indicator is a little confusing.  Maybe add the word owned, or  a checkmark?

  1. Home page -

a. I think this needs a border too.

b. The font for the health/attack/defense is incongruent to me.

c. I suggest beefing up the h/a/d part with borders and outlines as well as frames for the numbers or numbers and titles.

d. Right now the top part feels a little sparse.

e. Is there another meter coming at the top?  In either case, always keep the meters centered about the space.

  i.e. One meter Centered; Two meters split and centered; Three meters further split and centered.  This is more visually pleasing.  A bit of extra coding and testing, but worth it.

Cheers ,

Ed

PS - I hope this wasn’t overwhelming?  You asked for feedback and I wanted to give honest and helpful (not critical) feedback.  One hopes I succeeded.

Thanks for the feedback,

  1. I may have misused the word trick. It’s not with bad intentions, I hope to make a engaging game they will enjoy, but I want them to not really focus on the fact that its an educational game.

  2. yes, I have the animation, just not working yet.

as for most the others, I plan on updating a lot of the visual aspects of the game including fonts etc…

I really appreciate the help