hi, i dont know what’s wrong but i’m using a very long image as a background file in one of my scenes (pixel size for @2x is 800x11193). i’m using scrollView function of course because this is a scene where people can scroll to check on the listing. In simulator, it looks perfectly OK (image looks sharp) but when I test it using my real device (Xperia Z), the image became blurry. here I screenshot them:
top image is how it looks like in simulator
bottom image is how it looks like in my Xperia phone.
i’m wondering, why the image became blurry in my Xperia phone? I don’t have any other issue with other images. if they look good in simulator, they always look good in my phone as well. but why this one is different? is it because there’s “limitation” of image size for real device or why?
btw, this image size is 4,4431 KB where the standard one (not the @2x version) is 1,1910 KB but i think my Xperia always use the @2x for all images because the phone has 1080p resolution