Maximizing OSX App pushes UI off screen

I am porting some of my apps to OSX and so far it’s pretty easy, but when I enable the maximize button and click that it pushes some of my UI off the screen.  For example I have an EXIT button in the upper right corner of my screen at all times, but when I maximize it actually gets pushed off screen and there is no way to exit that mini game.  It’s as if maximize actually OVER scales the app by 5-10% which totally ruins my UI.

Anyone else noticed this?  Below is the relevant portion of my config.lua and build.settings

window = 

{

defaultMode = “normal”,

defaultViewWidth = 960,

defaultViewHeight = 600,

resizable = true,

enableMaximizeButton = false,

enableCloseButton = true,

titleText = {

            default = “Third Grade”,

}

},

content =
    {
        graphicsCompatibility = 1,
        width = 320,
        height = 480,
        scale = “letterbox”,
        fps = 60,
}

Think I fixed it, I have to disable resizing if I enable the maximize button.  Then it scales properly with everything still on the screen.

Think I fixed it, I have to disable resizing if I enable the maximize button.  Then it scales properly with everything still on the screen.