Mac OSX 10.9
Corona build 2013.2093
system.getInfo(“maxTextureUnits”)
returns nil
system.getInfo(“textureMemoryUsed”)
returns 0
Mac OSX 10.9
Corona build 2013.2093
system.getInfo(“maxTextureUnits”)
returns nil
system.getInfo(“textureMemoryUsed”)
returns 0
I just did a couple of tests and texureMemoryUsed returns a value, but it’s not what I’m expecting. I’ll check with the engineers on this.
Rob
I get the nil, 0 return values both on device (iOS and Android) and in the Corona Simulator.
Reported as Case 28574.
I just did a couple of tests and texureMemoryUsed returns a value, but it’s not what I’m expecting. I’ll check with the engineers on this.
Rob
I get the nil, 0 return values both on device (iOS and Android) and in the Corona Simulator.
Reported as Case 28574.
maxTextureUnits returns nil for me in version 2218
Any updates?
Are you looking on the simulator only or are you testing this on a device?
maxTextureUnits returns nil for me in version 2218
Any updates?
Are you looking on the simulator only or are you testing this on a device?
Is maxTextureUnits supposed to return nil in the Simulator? If so, could this be added to the documentation please?
Is maxTextureUnits supposed to return nil in the Simulator? If so, could this be added to the documentation please?