media.playSound & onComplete won't work

Hi everybody.
I have a little issue with then “onComplete” callback of media.playSound on the windows simulator.

local onComplete  
onComplete = function(event)  
 print( "sound play ended" )  
 media.playSound( "mu.mp3", onComplete )  
end  
media.playSound( "mu.mp3", onComplete )  

This code works on mac simulator, on iPhone & android devices but not on the windows simulator :frowning: [import]uid: 35448 topic_id: 6660 reply_id: 306660[/import]