nico_n
August 23, 2016, 11:16pm
1
Hello,
I tried to publish my App on iOS but it turns out, that I cannot start the app because the stack traceback tells me:
“module: ‘plugin.mediaBrix’ not found:resource(plugin.MediaBrix.lu)does not exist in archive no field”…
I get the same error with the sample MediaBrix Plugin on iOS! (https://github.com/coronalabs/plugins-sample-mediabrix )
Is the MediaBrix plugin not out yet for iOS or what could explain that error? I am thankful for any help.
I am using iOS 9.3.
Greetings
Nico
Note: On first reading I missed that you’re getting the same error for the demo.
I’d file a bug: https://developer.coronalabs.com/content/bug-submission
nico_n
August 24, 2016, 12:36am
3
I did.
But if anyone from the dev team is reading this: PLEASE fix it as fast as you can! This is a very sensitive issue, as it renders iOS publishing worthless for me.
Thank you for your understanding.
Nico
rob
August 24, 2016, 1:15am
4
I saw that you also filed a bug report. I ran the attached sample app on my iPhone 6 (iOS 9.3.4) and I did not get the error you had. It definitely got passed the require and into the init part. I don’t have an app setup with MediaBrix to test. I’ve assigned it on to an engineer. But he won’t see this until the morning.
I’ll see if anyone else has any ideas.
Rob
nico_n
August 24, 2016, 1:18am
5
Thank you for your answer Rob!
I do have to say that I was running it in the iOS simulator since I do not have an Apple Developer account yet.
Does it work for you in the simulator as well?
Best wishes
Nico
rob
August 24, 2016, 1:20am
6
Can you post your build.settings please?
nico_n
August 24, 2016, 1:35am
7
I have exactly the same problem with the sample plugin… So it is the sample plugin’s build.settings that you need to look at.
https://github.com/coronalabs/plugins-sample-mediabrix/blob/master/build.settings
rob
August 24, 2016, 1:38am
8
I understand that. But its always better for me to see your app’s build.settings.
But regardless change:
["plugin.mediaBrix"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } },
to
["plugin.mediaBrix"] = { publisherId = "com.coronalabs", },
or
["plugin.mediaBrix"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true, ["iphone-sim"]= true, } },
Note: On first reading I missed that you’re getting the same error for the demo.
I’d file a bug: https://developer.coronalabs.com/content/bug-submission
nico_n
August 24, 2016, 12:36am
11
I did.
But if anyone from the dev team is reading this: PLEASE fix it as fast as you can! This is a very sensitive issue, as it renders iOS publishing worthless for me.
Thank you for your understanding.
Nico
rob
August 24, 2016, 1:15am
12
I saw that you also filed a bug report. I ran the attached sample app on my iPhone 6 (iOS 9.3.4) and I did not get the error you had. It definitely got passed the require and into the init part. I don’t have an app setup with MediaBrix to test. I’ve assigned it on to an engineer. But he won’t see this until the morning.
I’ll see if anyone else has any ideas.
Rob
nico_n
August 24, 2016, 1:18am
13
Thank you for your answer Rob!
I do have to say that I was running it in the iOS simulator since I do not have an Apple Developer account yet.
Does it work for you in the simulator as well?
Best wishes
Nico
rob
August 24, 2016, 1:20am
14
Can you post your build.settings please?
nico_n
August 24, 2016, 1:35am
15
I have exactly the same problem with the sample plugin… So it is the sample plugin’s build.settings that you need to look at.
https://github.com/coronalabs/plugins-sample-mediabrix/blob/master/build.settings
rob
August 24, 2016, 1:38am
16
I understand that. But its always better for me to see your app’s build.settings.
But regardless change:
["plugin.mediaBrix"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } },
to
["plugin.mediaBrix"] = { publisherId = "com.coronalabs", },
or
["plugin.mediaBrix"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true, ["iphone-sim"]= true, } },