Hi,
I’m using in my project the method: newSpriteSheetFromData
When I load/unload the sprites with this method I get a memory leak of 2-3Mb.
I have submitted a bug report: Case 10358
I want to know if anyone else using this method to load sprite sheets gets this memory leak?
Thank you
[import]uid: 89239 topic_id: 18766 reply_id: 318766[/import]

