hi
i implement a picker wheel within my app like:
local widget = require( “widget” )
[…code…]
– Create the widget
local pickerWheel = widget.newPickerWheel
{
top = display.contentHeight - 522,
left = 250,
columns = columnData,
}
localGroup:insert(pickerWheel)
at the end i try to remove it from memory
display.remove (pickerWheel)
display.remove (widget)
pickerWheel:removeSelf();
widget = nil
pickerWheel = nil
it disappears from the page, but keeps in memory
usually my memory tested by
print( "Texture Memory (GamePlay): " … system.getInfo( “textureMemoryUsed” ) )
shows just 4 , but after on time initiating picker wheel it keeps over 540000 used mem
any help???
thx chris