I’m trying to use Instruments to track down memory leaks and I see one that happens after the the Default.png goes away but before my menu loads.
At that point, I’ve just initialized my variables, and set up my background and started my event listeners.
So I took some brute debugging techniques and started commenting out things to make the initial leak go away. And I pretty much commented out the entire program and I still get the leak. In fact it reports four leaks, 3 in UI Kit which are small. Then a 512 byte leak that appears to come from Audio.
Is that leak to be expected? Is it going to cause problems with the review process?
How can I know what are my leaks vs. Corona or Lua leaks? Is there a good guide to using Instruments somewhere in case I’m interpreting it wrong?
Is there some debug options for Corona that keeps symbols around to give me a better hint on where my problems are?
Thanks
Rob [import]uid: 19626 topic_id: 9352 reply_id: 309352[/import]