Memory Management

I have a question with regard to memory management.
How can i know if my game has a better memory management? is there any standards i should follow?

I mean let say level one consumes 0.77884893 MB from the memory so how can i judge if this consummation is within the range. [import]uid: 11038 topic_id: 3990 reply_id: 303990[/import]

Rather than looking at it like that, I would first start off with creating your level how you want it and make sure objects, variables, etc. are freed from memory properly whenever they are no longer needed.

Ricardo’s Director Class helps out with this a lot (as it takes care of removing everything you created in a particular module) before moving onto the next. Just do a search for it here. [import]uid: 7849 topic_id: 3990 reply_id: 13059[/import]