Memory Qustion: what's better - Transition or Velocity ?

Hello  everyone and thanks in advance to all the helpers :slight_smile:

I have a choice to implement in my game a transition based movment or velocity based, I wondered if there is a supirior way, memory wise.

Physics is more resource intensive, but it’s not significantly so. 

Got it.

thank you.

Hi @MATAN1992,

I suggest that you read this guest tutorial for more details on the approach of “mixing” physics and transitions, if that is what you intend to do at some point.

https://coronalabs.com/blog/2015/03/03/tutorial-solutions-to-common-physics-issues/

Take care,

Brent

Physics is more resource intensive, but it’s not significantly so. 

Got it.

thank you.

Hi @MATAN1992,

I suggest that you read this guest tutorial for more details on the approach of “mixing” physics and transitions, if that is what you intend to do at some point.

https://coronalabs.com/blog/2015/03/03/tutorial-solutions-to-common-physics-issues/

Take care,

Brent