Hello everyone and thanks in advance to all the helpers 
I have a choice to implement in my game a transition based movment or velocity based, I wondered if there is a supirior way, memory wise.
Hello everyone and thanks in advance to all the helpers 
I have a choice to implement in my game a transition based movment or velocity based, I wondered if there is a supirior way, memory wise.
Physics is more resource intensive, but it’s not significantly so.
Got it.
thank you.
Hi @MATAN1992,
I suggest that you read this guest tutorial for more details on the approach of “mixing” physics and transitions, if that is what you intend to do at some point.
https://coronalabs.com/blog/2015/03/03/tutorial-solutions-to-common-physics-issues/
Take care,
Brent
Physics is more resource intensive, but it’s not significantly so.
Got it.
thank you.
Hi @MATAN1992,
I suggest that you read this guest tutorial for more details on the approach of “mixing” physics and transitions, if that is what you intend to do at some point.
https://coronalabs.com/blog/2015/03/03/tutorial-solutions-to-common-physics-issues/
Take care,
Brent