I was wondering the way to make a menu like
- Do i have to make separate images to be buttons.
2.how would I go about making the code for a menu.
3.could you give me the links to some tutorials on this.
I was wondering the way to make a menu like
2.how would I go about making the code for a menu.
3.could you give me the links to some tutorials on this.
When you say “Menu” what do you mean? Mobile Apps use different metaphors for things that are basically menus. For instance, the 4 button bar at the bottom of an app is technically a menu, but it’s referred to as a “tabBar”. Some apps have a grid of buttons on a screen that acts like a menu. Sometimes, that tabBar might have a button with 3 dots in it, meaning more and tapping it will fly out a box with a list of actions in it.
Menu’s come in many sizes and shapes and functionality and can be programmed thousands of different ways. Here in the Corona Community, we can’t read your mind, and very vague questions or broad sweeping questions like this are not going to get answered very well. Provide us with more details, maybe a sketch of what you want to do, or something you’ve seen in another app that you want to emulate and there might be usable answers for you.
Menu as in a backround and an instructions button and a play button Is there a certain way to go about this and if so is there a tutorial
Well backgrounds are generally a matter of calling display.newImageRect() with an image big enough to fill the screen. As for the help and play buttons, there are dozens of ways to make buttons in Corona from a graphic drawn in an image editing tool like Photoshop, drawn on the screen with display.newImageRect() and adding a touch or tap handler using :addEventListener() to using our widget library and just calling widget.newButton().
All of these are kind of basic things that every Corona app developer needs to know. I would suggest starting with our Corona University (http://www.coronalabs.com/resources/tutorials/getting-started-with-corona/) and look through the “Images, Audio, Video, Animation” group, the “Events and Listeners” group and the “User interface, Scenes, Widgets” group.
When you say “Menu” what do you mean? Mobile Apps use different metaphors for things that are basically menus. For instance, the 4 button bar at the bottom of an app is technically a menu, but it’s referred to as a “tabBar”. Some apps have a grid of buttons on a screen that acts like a menu. Sometimes, that tabBar might have a button with 3 dots in it, meaning more and tapping it will fly out a box with a list of actions in it.
Menu’s come in many sizes and shapes and functionality and can be programmed thousands of different ways. Here in the Corona Community, we can’t read your mind, and very vague questions or broad sweeping questions like this are not going to get answered very well. Provide us with more details, maybe a sketch of what you want to do, or something you’ve seen in another app that you want to emulate and there might be usable answers for you.
Menu as in a backround and an instructions button and a play button Is there a certain way to go about this and if so is there a tutorial
Well backgrounds are generally a matter of calling display.newImageRect() with an image big enough to fill the screen. As for the help and play buttons, there are dozens of ways to make buttons in Corona from a graphic drawn in an image editing tool like Photoshop, drawn on the screen with display.newImageRect() and adding a touch or tap handler using :addEventListener() to using our widget library and just calling widget.newButton().
All of these are kind of basic things that every Corona app developer needs to know. I would suggest starting with our Corona University (http://www.coronalabs.com/resources/tutorials/getting-started-with-corona/) and look through the “Images, Audio, Video, Animation” group, the “Events and Listeners” group and the “User interface, Scenes, Widgets” group.