Is there a way to use a spine sprite instead of an imageSheet in MTE? I tried adding the spine skeleton to a display group and then adding it to the mte.addSprite but I got the error ‘setFillColor’(a nil value)
any help would be great.
Thanks
Is there a way to use a spine sprite instead of an imageSheet in MTE? I tried adding the spine skeleton to a display group and then adding it to the mte.addSprite but I got the error ‘setFillColor’(a nil value)
any help would be great.
Thanks
Try adding lighting = “off” to the setup table you pass to mte.addSprite().
Awesome thanks worked perfect.
Try adding lighting = “off” to the setup table you pass to mte.addSprite().
Awesome thanks worked perfect.