Hi!
First, I would like to say that I absolutely love Level Director. It has saved our game for we were trying to make an editor for so long. Anyhow, I have been using this thing for the last month or 2 and have put quite a few hours into it. I figured I’d go ahead and list a few things that - as an artist - would make using it so much faster and nicer.
- Asset Editing while the director is open.
Right now you cannot update an image that is already loaded as an asset in the level director. (It says error file may be open in another program) This is probably one of the biggest time sinks as an artist. Making quick edits means that I have to close the director… save the image and re-open it. What I think would be an ideal solution is if the program updated on load of the level, then had you hit a button called something like “Reload Images” in order to see changes right away when updating asset images.
- Similar Multi-Object Selection Properties
What I mean here is if I select say 2 objects that have similar properties, I would like the ability to edit both objects properties at the same time. Would be awesome for things like object class… physics properties etc.
- Grid Snap Object Size
When changing a rectangle object’s size using the corner grab, it doesn’t snap when you let go to the nearest grid unit. So you have to either guess in the properties or get it close and round from there.
There may be more… but those three … are probably the biggest I can think of at the moment.
Once again, this editor is awesome and I will continue to use it, if those things can be fixed I may poop myself. (: Sorry, back to being professional. I would be very appreciative!
Thanks!