I’m not seeing any difference in an image scaled to half its size whatever I set “minTextureFilter” to - it always looks like “nearest”.
Does this simply not work? “magTextureFilter” works as expected.
Am I missing how “minTextureFilter” is supposed to work? Let’s say I have a 2x2 pixel image. It was my understanding that if I scale it by half (IE so it fills a single pixel on screen), then what would be drawn when using “linear” would be the average of all 4 pixel colours. Is this wrong?