In playing around and breaking/fixing things with your help over the last week I have a couple “observations”
When opening a new .ldf file directly it opens the last file that was open in LD. Not a big deal but it was a gotcha for me when I first started…ie I copied an example project over to a new location to “play” with it. When opening the ldf it opened the one I had opened in the original folder and I wasn’t paying attention to the file path up top. So when I started making changes it made them in the original folder.
When removing objects from an example then saving exporting out it does not always update the level01.lua file? I did check the export path and that’s correct. So when you re-open the ldf it’s still looking for objects and shows them missing on start up.
Overall I love the tools so far. I’ve been able to build a basic scroller game pretty much from scratch in very little time (for me as I’m still a noob at Corona).