Hi,
I’m having big problems trying to get a build passed by Apple. I keep getting rejected with :
Missing required icon file - The bundle does not contain an app icon for iPhone / iPod Touch of exactly ‘120x120’ pixels, in .png format for iOS versions >= 7.0.
Missing required icon file - The bundle does not contain an app icon for iPad of exactly ‘76x76’ pixels, in .png format for iOS versions >= 7.0.
Missing required icon file - The bundle does not contain an app icon for iPad of exactly ‘167x167’ pixels, in .png format for iOS versions supporting iPad Pro.
Missing required icon file - The bundle does not contain an app icon for iPad of exactly ‘152x152’ pixels, in .png format for iOS versions >= 7.0.
I have the xcassets folders and files with .json all setup correctly. The icon files are all there and are all built with photoshop the same way. The weird thing is that its only reporting an error for these four icon files, not all them.
The only clue I have is that when I try to build my app, I get a message saying that the simulator is setup for 10.3 and I am trying to build for 11.0 . I ignore the message and I build anyways, it goes fine and runs in xCode just fine but I have the fail from Apple and I am not sure it is related. I was reading on an apple forum that if I change the target OS to a different OS id in the manifest, that might work as it has worked for other people.