Scene management
Composable actions: Sequence, Spawn, Repeat, Reverse
Particle system
Tile Map support
Parallax scrolling support
Camera support
BitmapFont
Render Texture support
Point based API
Integrated Pause/Resume
Fast Textures:Supports PVRTC textures, 8-bit textures, 16-bit textures and 32-bit textures
Most of Your Wish List is available as 3rd party tools and services: http://www.anscamobile.com/corona/tools/
Cheap in bundle (lets say about $60 for Lime, Particle and Text Candy, Physics Editor, Zwoptex). [import]uid: 12704 topic_id: 9151 reply_id: 33357[/import]
I’m not entirely sure what some of those items mean (eg. what do you mean by “camera support”?) Just posting a list of terms without any elaboration is not terribly helpful.
Camera support means how to look at the object from different views. e.g zoom, pan etc. I know it can be done by using displayGroup. But I hope ansca can do it natively as well as other features I mentioned.