I push my widget (start new game) button and everything gets removed from the main screen as intended. I however want new graphics and other elements to load as now the game would be officially starting. Imagine a game screen that says, NEW GAME, LOAD, EXIT.
You choose one option and the screen gets “cleared” and new elements load in depending on what option you choose. This is the point i am at. Now for my question… 
im not sure if i have the logic right, but my code after I choose NEW GAME looks like this;
– after start button is tapped game starts
if startButton:true then
local bgLand = display.newImage ( " farmGround.jpg " )
bgLand.x = centerX
bgLand.y = centerY
end
I get errors at the starting line of the code above (after the comment, of course). I was reading where some people use groups, as well as functions to achieve what I am attempting. I don’t think i am understanding the logic…
Most tutorials show how to create a game, which is great, but i havent found any that show you how to take a game from intro screen or NEW GAME screen to where the game actually starts. This is my current hurdle.
I bought the iskills tutorials for hundred bucks and they are good but they put me to sleep…no offense to the trainer… >_>
Anyhow, thank you again. Much appreciated. :)