When building for iOS, I’m getting a runtime error saying that BuilderUtils is not found. I’ve noticed that this happens when trying to use any plugin. If I remove all plugins from the build.settings then I don’t have this issue. Any ideas?
ERROR: Runtime error
/Users/cody/Desktop/Llama Or Duck?!.app/.build/libtemplate/Builder.lua:7: module ‘BuilderUtils’ not found:
no field package.preload[‘BuilderUtils’]
no file ‘/Users/cody/Desktop/Llama Or DuckBuilderUtils!.app/.build/libtemplate/BuilderUtils.lua’
no file ‘/Users/cody/Library/Application Support/Corona/Simulator/Plugins/BuilderUtils.lua’
no file ‘BuilderUtils.lua’
no file ‘/Applications/Corona-3664/Corona Simulator.app/Contents/Resources/BuilderUtils.lua’
no file ‘/Users/cody/Library/Application Support/Corona/Simulator/Plugins/BuilderUtils.dylib’
no file ‘./BuilderUtils.dylib’
no file ‘/Applications/Corona-3664/Corona Simulator.app/Contents/Resources/BuilderUtils.dylib’
stack traceback:
[C]: in function ‘require’
/Users/cody/Desktop/Llama Or Duck?!.app/.build/libtemplate/Builder.lua:7: in function ‘builderCtor’
/Users/runner/work/corona/corona/platform/resources/iPhonePackageApp.lua:1171: in function ‘buildExe’
/Users/runner/work/corona/corona/platform/resources/iPhonePackageApp.lua:1480: in function </Users/runner/work/corona/corona/platform/resources/iPhonePackageApp.lua:1321>