When the app initially loads on device, what is it that is loaded? I’m thinking about Lua modules and libraries of compiled code.
I’m asking because I’d like to know that if my main.lua is small but I have a very large module somewhere which I rarely load, does that large module get loaded into the (e.g.) phone’s memory during the time the Default.png is on screen? (the splash screen)
If not, does this mean that I could effectively make my app appear to load very quickly and later have a progress bar or some such animation while a further module is loaded?
I’ve seen native apps do this - or appear to do this - and I’ve seen native apps appear to have an animated loading instead of a Default.png, so is something similar possible with Corona?