module 'plugin.onDemandResources' not found:resource (plugin.onDemandResources.lu) does not exist in archive

I’m checking with Engineering.

Thanks. I will look at it later today, for now, make you activated https://marketplace.coronalabs.com/plugin/on-demand-resources

Thanks. The plugin is activated in my profile.

Thank you again for reporting the issue. Indeed, you noticed right that onDemandResources is not in the final build. We recently upgraded our plugin system, and it seems you found a bug. We’ll fix it as soon as possible but for now, here’s workaround:

Try writing ‘appletvos’ instead of ‘tvos’ in supportedPlatforms section, like this:

[lua]

    plugins =

    {

        [“plugin.onDemandResources”] =

        {

            publisherId = “com.coronalabs”,

            supportedPlatforms = { 

                appletvos = true

            },

        },

    },

[/lua]

It looks like this bug is back again?

---------- Device Log Starts ---------- [iOS Simulator] Platform: Apple TV / x86\_64 / 10.0 / Apple Software Renderer / OpenGL ES 2.0 APPLE-12.4.2 / 2016.2972 / en | US | en\_US | en [iOS Simulator] libMobileGestalt MobileGestalt.c:1246: Could not retrieve region info [iOS Simulator] ERROR: Runtime error [iOS Simulator] module 'plugin.onDemandResources' not found:resource (plugin.onDemandResources.lu) does not exist in archive [iOS Simulator] no field package.preload['plugin.onDemandResources'] [iOS Simulator] no file '/Users/magnus/Library/Developer/CoreSimulator/Devices/FC334871-847A-4305-9B57-03EE8B50B6FC/data/Containers/Bundle/Application/3558A652-2F58-4E14-B050-C946438F760B/Deep Ocean Aquarium.app/plugin/onDemandResources.lua' [iOS Simulator] no file '/Users/magnus/Library/Developer/CoreSimulator/Devices/FC334871-847A-4305-9B57-03EE8B50B6FC/data/Containers/Bundle/Application/3558A652-2F58-4E14-B050-C946438F760B/Deep Ocean Aquarium.app/plugin/onDemandResources.lua' [iOS Simulator] no file './plugin/onDemandResources.so' [iOS Simulator] no file '/Users/magnus/Library/Developer/CoreSimulator/Devices/FC334871-847A-4305-9B57-03EE8B50B6FC/data/Containers/Bundle/Application/3558A652-2F58-4E14-B050-C946438F760B/Deep Ocean Aquarium.app/plugin/onDemandResources.so' [iOS Simulator] no file './plugin.so' [iOS Simulator] no file '/Users/magnus/Library/Developer/CoreSimulator/Devices/FC334871-847A-4305-9B57-03EE8B50B6FC/data/Containers/Bundle/Application/3558A652-2F58-4E14-B050-C946438F760B/Deep Ocean Aquarium.app/plugin.so'plugin.onDemandResourcesluaopen\_plugin\_onDemandResources [iOS Simulator] stack traceback: [iOS Simulator] [C]: in function 'error' [iOS Simulator] ?: in function 'gotoScene' [iOS Simulator] ?: in main chunk [iOS Simulator] Runtime Error: Runtime error: module 'plugin.onDemandResources' not found:resource (plugin.onDemandResources.lu) does not exist in archive [iOS Simulator] no field package.preload['plugin.onDemandResources'] [iOS Simulator] no file '/Users/magnus/Library/Developer/CoreSimulator/Devices/FC334871-847A-4305-9B57-03EE8B50B6FC/data/Containers/Bundle/Application/3558A652-2F58-4E14-B050-C946438F760B/Deep Ocean Aquarium.app/plugin/onDemandResources.lua' [iOS Simulator] no file '/Users/magnus/Library/Developer/CoreSimulator/Devices/FC334871-847A-4305-9B57-03EE8B50B6FC/data/Containers/Bundle/Application/3558A652-2F58-4E14-B050-C946438F760B/Deep Ocean Aquarium.app/plugin/onDemandResources.lua' [iOS Simulator] no file './plugin/onDemandResources.so' [iOS Simulator] no file '/Users/magnus/Library/Developer/CoreSimulator/Devices/FC334871-847A-4305-9B57-03EE8B50B6FC/data/Containers/Bundle/Application/3558A652-2F58-4E14-B050-C946438F760B/Deep Ocean Aquarium.app/plugin/onDemandResources.so' [iOS Simulator] no file './plugin.so' [iOS Simulator] no file '/Users/magnus/Library/Developer/CoreSimulator/Devices/FC334871-847A-4305-9B57-03EE8B50B6FC/data/Containers/Bundle/Application/3558A652-2F58-4E14-B050-C946438F760B/Deep Ocean Aquarium.app/plugin.so'plugin.onDemandResourcesluaopen\_plugin\_onDemandResources [iOS Simulator] [iOS Simulator] stack traceback: [iOS Simulator] [C]: in function 'error' [iOS Simulator] ?: in function 'gotoScene' [iOS Simulator] ?: in main chunk [iOS Simulator] GC startmotion updates