Hey guys how do I make money in a game and when a button is touched if you money is greater then a certain variable then subtract the amount of the variable. My code below
tried making money! But failed 
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– main.lua
– code below is acutally from local score = require(“score”)
local widget = require (“widget”)
print(numonscreen)
local money = 10000
local mypics = {“regularhouse.png”}
local rectangle = display.newRect(160,200,275,400)
local buy = widget.newButton
{
left = -45,
top = 350,
id = “buybtn”,
label = “Buy”,
}
local newcard = widget.newButton
{
left = 160,
top = 350,
id = “newcardbtn”,
label = “New Card”,
}
local onTouch
local someNewText
local centerX = display.contentCenterX
local centerY = display.contentCenterY
local text = display.newText(math.random(1000,10000),centerX,centerY,nil,40)
text:setFillColor(1,0,0)
function someNewText()
text.text = math.random(1000,10000)
transition.to(text, {time = 100, alpha = 1})
end
function onTouch(event)
if (event.phase == “began”) then
print(“it began”)
transition.to(event.target,{time = 100, alpha = 0, onComplete = someNewText} )
local r = math.random ( 1, #mypics )local item = display.newImage ( mypics[r], 150, 150 )
local newcard1 = widget.newButton
{
left = 160,
top = 350,
id = “newcardbtn1”,
label = “New Card”,
}
newcard1:addEventListener(“touch”,onTouch)
end
end
text:addEventListener(“touch”,onTouch)
local moneydis = display.newText(money,50,50)
moneydis:setFillColor(1,0,0)
function onTouch1(event)
if (event.phase == “began”) then
print(“it began”)
money = money - 100
end
end
buy:addEventListener(“touch”,onTouch1)_