Motion along a path

I’m looking for a simple example of motion along a path. The only thing I’ve found is this, which is complicated by the user input of handles. I’d just like to know the easiest way to animate and object from point A to point B, given 2 bezier handles C and D.

Or even simpler, from point A to point B with one bezier handle at point C.
[import]uid: 52127 topic_id: 9700 reply_id: 309700[/import]

Still looking for ideas on this. I can’t believe that I’m the only one that has ever needed to move an object along a path that isn’t a straight line. [import]uid: 52127 topic_id: 9700 reply_id: 36864[/import]

the MartianControl game could be interesting for you:
http://developer.anscamobile.com/code/martian-control [import]uid: 42078 topic_id: 9700 reply_id: 36866[/import]

I thought about that, but that creates a path with a very large number of points based on touch events. What if I have a bird in my game and I just want to define some swooping path from point A to point B? [import]uid: 52127 topic_id: 9700 reply_id: 36875[/import]