I would like to write command for lua to move character on map to choose stages like mario.
See 03s in this video for reference:
http://www.youtube.com/watch?v=wz3BuYYhnn0
My code is as below to move from point6/5/4 to point 3
function touchMove(event)
function move3()
transition.to(happy,{time=1000, x=403, y=60}) --move to point 3
end
function move4()
transition.to(happy,{time=1000, x=311, y=155}) --move to 4
end
function move5()
transition.to(happy,{time=1000, x=269, y=256}) --move to 5
end
function move6()
transition.to(happy,{time=1000, x=170, y=191}) --move to 6
end
xhappy=happy.x --happy as character and check its current location
yhappy=happy.y
xtarget=event.x --my target stage
ytarget=event.y
if event.phase == “ended” then
if (it is at point3) then --check target point 3
print(“Target Point 3”)
if (it is at point 4) then --check current at pt4
move3()
elseif (it is at point 5) then --check current at pt5
move4()
timer.performWithDelay(1000, move3,1)
elseif (it is at point 6) then --check current at pt6s
move5()
timer.performWithDelay(1000, function()
move4()
timer.performWithDelay(1000, move3,1)
end,1)
end
else print(“No Point3”)
end
end
end
My problem is to fix the moving path like
if I am at point 6 and would like to go to point 3, I should touch point 3 and it move to point 5, point 4, point 3.
And I find it is a little bit stupid if I have more then 10 points. I have to write a very long command. Is it any easier method for it?
Thank you for reading this long message. And please help if you have bug idea for it.