I’ve posted this in the game edition forums and got no replies… I think it’s a bug. Basically I have a rect that has collisions (static or dynamic, doesn’t matter) and if I put it in a group, and move it using group.x I can’t collide with the rect at it’s new location, but if I move my character to his old location I collide with a invisible box… the only way to move the object in a group and update collisions would be using group[1].x = 100 but that would move one object and not the whole group. The only other solution I have is using:
for i = 1,group.numChildren do
group[i].x = 100 + (group.numChildren*5)
end
that will basically move each one farther to the right, which won’t work for what I’m doing, I need them to all move at once (without for loops) cause I need to call transitions using the group and have the collisions work. Understand?
Anyone know if this is a bug? [import]uid: 9033 topic_id: 2087 reply_id: 302087[/import]