This is a really silly question. I have a button (made with widget.newButton) that, when the event.phase == began, does a transition. When event.phase is ended, it transitions back. But, if you start the transition and then move your finger off, it stays in the event began stage.
How I can have it revert back to the pre-touch state (without triggering the action that I would call if the event ended on the button) if the player moves off the button after starting the event.
Thanks!