Moving Platforms - Character riding on them

I’m putting together a 2d side scroller. I added in moving platforms. My character is a dynamic body, but when on the moving platform he stays in one spot then falls off as it moves out from under him. The platforms are kinematic objects, it was the only way to get his jumping while on the platform to work … has anybody else done this
Steve
[import]uid: 55582 topic_id: 29954 reply_id: 329954[/import]

You need to use physics to move the platform not a transition. [import]uid: 7177 topic_id: 29954 reply_id: 120210[/import]

I’m using levelhelper and they are moving on a predefined path… It was way simpler to fix that I thought. When the hero initially lands on the platform I figure the offset of his x to the platform x and then keep moving him that distance in my function that moves him, its called on the enterframe. works like a charm, [import]uid: 55582 topic_id: 29954 reply_id: 120215[/import]

You need to use physics to move the platform not a transition. [import]uid: 7177 topic_id: 29954 reply_id: 120210[/import]

I’m using levelhelper and they are moving on a predefined path… It was way simpler to fix that I thought. When the hero initially lands on the platform I figure the offset of his x to the platform x and then keep moving him that distance in my function that moves him, its called on the enterframe. works like a charm, [import]uid: 55582 topic_id: 29954 reply_id: 120215[/import]