moving scene by accelerometer

how can i make a scene that is controlling by an accelerometer?

eg. my scene have 1440x900 and iphone only get 320x480, how can I make a function that works with accelerometer to moving along my scene?

its like, i move my iphone to right and the scene go to right too, showing what I have in my scene in the right side

[import]uid: 23063 topic_id: 10786 reply_id: 310786[/import]

I’m trying to do something similar to this, where the player would move the iPhone and objects would remain in a fixed position in real space, so, for example, the player moves the iPhone to the right by 200 pixels, and all screen objects move to the left by 200 pixels to compensate. The problem seems to be that the accelerometer is not nearly sensitive enough to support this type of usage accurately. Does anyone have experience getting something like this to work? [import]uid: 13621 topic_id: 10786 reply_id: 40970[/import]

i guess that the solution for this is move the group

when you player move to right, move the group to left
dont know :S [import]uid: 23063 topic_id: 10786 reply_id: 40976[/import]

i think someone lied to us maybe they do this a different way take a look at the ghost VS monsters game it scrolls and theres objects in the scene so how does that work … i have no idea but im guna look at the code right now [import]uid: 47760 topic_id: 10786 reply_id: 40993[/import]