Hey Dyson,
Is it possible to move sprites over between maps? For instance, I have a map used as a staging area as players join the game. Their sprites are loaded, configured etc. When the game starts, I load a new map into MTE where the actual game is going to be played. Unfortunately all the sprites are removed when a new map is loaded.
I have an array of my sprite objects but again when a map is loaded, the previous maps’s objects are removed leaving my array useless. calling mte.removeSprite() will destroy the object as well. How can I remove the object from the map, so i can reinsert it back into the newly loaded map?
Hope that makes sense.
Thanks.
-John