Dyson,
I have a 25x25 map with 4 tilesets of 64x64 - Buildings, Castle, Grass, Water … about 400 tiles. On the first tile on Buildings and Water I have added tile properties of physics and solid both set to true. When I am testing I collide with walls however I can walk on water - my character is not a god, at least not yet LOL. I have debugged that the water tile #332 does in fact have physics and solid set to true. Can you offer some insight?
Thanks,
Noral
Update - it seems that the first tile in each additional tileset is having an issue. So tile 0 of tileset 1 has no issue, tile 0 of tileset 2 has issue, tile 0 of tileset 3 has issue, etc.