Are the multi-pass shaders still supported in Corona?
I tried launching the sample code FilterGraphDemo in Corona and I’m getting a Runtime Error
ERROR: Could not find or load shader (filter.exampleBlurGaussian) /Applications/CoronaSDK/SampleCode/Graphics-Premium/FilterGraphDemo/main.lua:43: attempt to index field 'effect' (a nil value) stack traceback: /Applications/CoronaSDK/SampleCode/Graphics-Premium/FilterGraphDemo/main.lua:43: in main chunk
There seems to be no documentation at all regarding multi-pass shaders in the Corona Docs, the only info I got was from this blog post (http://coronalabs.com/blog/2013/10/17/tutorial-multi-pass-shaders-in-graphics-2-0/)
The doc effects page (http://docs.coronalabs.com/guide/graphics/effects.html) also has no mention of multi-pass.
So I’m wondering if it has been discontinued or I’m doing something wrong.
Thanks
BTW, I’m running Corona Version 2015.2560 (2015.2.12)