Multiplatform - Not really!!

I have a game in development for the iPhone, it scales and works very well on the iPad. I got myself an Android device, a 7" tablet but I found that it does not work, or rather displays a blank screen.

The device is strangely like a chocolate bar, It was a bit disappointing that given the various strains of hardware running Android, can one really achieve multi-platform when designing a game/app for the iPhone/iPad?

cheers,

Jayant C Varma [import]uid: 3826 topic_id: 3572 reply_id: 303572[/import]

I found that this device has a resolution of 800x480, it’s a Huawei 7" Tablet running android 2.1-1

How do I set the orientation of the app, from the build.settings file? [import]uid: 3826 topic_id: 3572 reply_id: 10774[/import]

The build.settings documentation is here:
http://developer.anscamobile.com/content/configuring-projects

For handling multiple screen resolutions, see dynamic content scaling in the same page.

I’m googling the Huawei tablet. I don’t see any evidence that it has a GPU. Do you know anything about the specs? [import]uid: 54 topic_id: 3572 reply_id: 10971[/import]

Hi Eric,
Here in Australia it is sold as the Telstra Touch Tablet. It is OEM from Huawei. On connecting to the Mac, it shows as Ideos Tablet, on looking at the device details, it is an S7.

Ideos Tablet S7, manufactured by Huawei

I got the code working on the device. I had to change the config file.
Here’s the config file I used for the iOS

application =  
{  
 content =  
 {  
 width = 320,  
 height = 480,  
 scale = "letterbox"  
 },  
}   

Build Settings

settings =  
{  
 orientation =  
 {  
 default = "landscape",  
 },  
 }  

The new updated ones for the Android,

application =  
{  
 content =  
 {  
 width = 320,  
 height = 480,  
 scale = "letterbox",  
 xAlign = "left",  
 yAlign = "top"  
 },  
}   

build settings

settings =  
{  
 android =  
 {  
 versionCode = "3"  
 },  
  
 androidPermissions =  
 {  
 "android.permission.ACCESS\_FINE\_LOCATION",  
 "android.permission.INTERNET"  
 },  
  
 orientation =  
 {  
 default = "landscape"  
 },  
}  

after which it started to work slightly better. Here is a picture of it running my corona app (WIP) on My Blog

cheers,

Jayant C Varma [import]uid: 3826 topic_id: 3572 reply_id: 11005[/import]