Multiplayer Games

Multi-player games

Hello, i recently i’ve been trying to find out, how to create a multiplayer game in Corona Sdk, but i’m just not sure what to do. I can’t figure out how to make coronium work or anything. So how do i make a multiplayer/online game in Corona Sdk.

There a photon plugin

https://docs.coronalabs.com/plugin/photon/

Appwarp

http://appwarp.shephertz.com/game-development-center/corona-game-developers-home/

There is a auto lan plugin if you search for it that does local wifi plugin.

Describe your game better. Is it turn-based or real time? There is a lot of ways to do a multiplayer game

I don’t know of any tutorials the cover making multiplayer games with Corona SDK but here is some sample code using the free multiplayer pugins, Apple GameKit and GPGS: https://marketplace.coronalabs.com/plugins/gaming

scottrules44 tic tac toe code, gameKitTicTacToe and gpgsTicTacToe: https://github.com/scottrules44

My API tester application code, corona-sdk-gk-tester and corona-sdk-gpgs-tester: https://github.com/animonger

If you’ve never made a multiplayer game before it’s easier to start with the free multiplayer services from Apple and Google.

Is it bad that I forgot those samples I made? :slight_smile:

@scottrules44, You’re just too prolific!  :slight_smile:

thank you, btw i want to make a realtime multiplayer. And i just want to understand how, to send messages that other devices can receive so they can get updated. I’ve tried learning it but it’s all very confusing. But i will try to plugins

I also tryed appwarp, and the examples worked. But i had trouble creating my own games, and sending and receving messages. Also the appwarp examples use storyboard which is very outdated.

It’s a turnbased

Both Apple’s GameCenter and Google’s Google Play Games Services offer’s turned based multiplayer. Today, your iOS and Android users cannot play together, but we are working on the iOS side of GPGS t at would let everyone play together using GPGS. 

For turn based, I would consider those options.

Rob

Thank you, but i have a hard time, getting started with photon cloud. Do you know how to send data to the other simulator?. I can only get the samples to work :frowning:

There a photon plugin

https://docs.coronalabs.com/plugin/photon/

Appwarp

http://appwarp.shephertz.com/game-development-center/corona-game-developers-home/

There is a auto lan plugin if you search for it that does local wifi plugin.

Describe your game better. Is it turn-based or real time? There is a lot of ways to do a multiplayer game

I don’t know of any tutorials the cover making multiplayer games with Corona SDK but here is some sample code using the free multiplayer pugins, Apple GameKit and GPGS: https://marketplace.coronalabs.com/plugins/gaming

scottrules44 tic tac toe code, gameKitTicTacToe and gpgsTicTacToe: https://github.com/scottrules44

My API tester application code, corona-sdk-gk-tester and corona-sdk-gpgs-tester: https://github.com/animonger

If you’ve never made a multiplayer game before it’s easier to start with the free multiplayer services from Apple and Google.

Is it bad that I forgot those samples I made? :slight_smile:

@scottrules44, You’re just too prolific!  :slight_smile:

thank you, btw i want to make a realtime multiplayer. And i just want to understand how, to send messages that other devices can receive so they can get updated. I’ve tried learning it but it’s all very confusing. But i will try to plugins

I also tryed appwarp, and the examples worked. But i had trouble creating my own games, and sending and receving messages. Also the appwarp examples use storyboard which is very outdated.

It’s a turnbased

Both Apple’s GameCenter and Google’s Google Play Games Services offer’s turned based multiplayer. Today, your iOS and Android users cannot play together, but we are working on the iOS side of GPGS t at would let everyone play together using GPGS. 

For turn based, I would consider those options.

Rob