I’m seeing 2 entrances into my ‘Tap’ eventListener function instead of the 1 I expected. Happens with ‘Touch’ events as well.
I’ve created a circle object to act as a button and added the eventListener() to that object. When I tap using the simulator the function is entered twice for 1 ‘tap’ (click). I put a print() into the function to proved this to myself.
The button object is drawn on top of a larger screen image. The screen image doesn’t have an eventListener assigned.
If anyone has a quick ‘hey, dummy, did you do this?’ answer I would appreciate it. 
I can post the code if it’s not an obvious stupid User issue.
Thanks in advance!