Hello. I’d like to make background (which is actually a shader) with couple filters on it, but in the end I have just a white screen. I have this code:
local background = display.newRect( sceneGroup, centerX, centerY, displayWidth, displayHeight ) background.fill.effect = "generator.custom.settingsShader" background.fill.effect = "filter.pixelate" background.fill.effect.numPixels = 4
But as I told it shows only white screen. So is it possible to apply several filters to the same object with shader? Thank you.