Multiple physics bodies

Hello,

So i have a map for a game that needs to have two physics bodies, one a sensor and one a static body. Since the entire map (I am using lime) is all one, Is there any way i could add my two bodies to the sam object?

Worst case scenario I could split the map into two parts and play them at the same time and add a physics body to each.

Thank you! [import]uid: 59735 topic_id: 33127 reply_id: 333127[/import]

Hi BoltVisual,

I’m not fully sure what you need but I think this might help.

It is possible to create an objects physics body from multiple elements.

Take a look at the Complex body construction heading on this page:

Complex body construction. [import]uid: 156990 topic_id: 33127 reply_id: 131573[/import]

Hi BoltVisual,

I’m not fully sure what you need but I think this might help.

It is possible to create an objects physics body from multiple elements.

Take a look at the Complex body construction heading on this page:

Complex body construction. [import]uid: 156990 topic_id: 33127 reply_id: 131573[/import]