Whenever i inserted a second tileset and the image into Tile Layer, i will hit corona error
File: …s)/Game(default)/Game/lime/lime-tile.lua
Line: 553
Attempt to index local ‘tileSet’ (a nil value)
and i dig the code lime-tile.lua
local tileSetIndex = 1 local tileSet = self.map:getTileSet(tileSetIndex) if(tileSet) then -- If the GID is higher then the amount of tiles in this tileset then it must be in the next tileset (and so on) while(self.gid + 1 \> tileSet.tileCount + tileSet.firstgid) do tileSetIndex = tileSetIndex + 1 tileSet = self.map.tileSets[tileSetIndex] end end
i wonder does lime support multiple tileset? coz whenever i remove the second tileset and it work fine
Thanks for the pointer