I have searched high and low but cannot seem to find if this is even possible.
Starting with the MultiPuck example, I want to be able to “grab” the “puck” with 2 touch joints and rotate it around and or position it on the stage.
Think for example a plank on the stage that needs to be rotated and positioned with multi-touch to a specific angle and place on the stage.
The “began” phase of the touch event listener is only called once for the “puck”. I need it to be called once for each touch so I can create a new touch joint for each touch location on the same body.