Hey guys! Today my app finally got into the Mac App Store. For people who follow my site (iGARET.com) or people who have used MultiRezer in the past, I shouldn’t need to plug my product to
so just skip the next paragraph and click the link at the bottom 
So basically I ran into a few snags while developing games. It got to be a hassle constantly porting my graphics from one device to another. So I came up with a solution. When developing mobile games I started creating all my graphics for the iPhone 4 (nothing too unusual here) and then using my app to rescale them to the required device
It allows you to drag your entire project right into the MultiRezer window and BOOM! Ports all your graphics in moments!
Check out the official blog post here: http://bit.ly/GDRcYf
It supports every device CoronaSDK supports! And it’s on sale
so check it out!
App Store Link: http://bit.ly/GJHiTw [import]uid: 9033 topic_id: 23686 reply_id: 323686[/import]
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they bumped the price up just a little bit too high for me to afford at the moment. Hopefully I’ll make enough off this to renew and submit some games