I’m finding the development process quite difficult when creating a multitouch game using the simulator.
Are there any plans in the future to add the ability to associate a key press on the keyboard to a touchevent in the simulator?
For example, if I create an image as a button in the game and don’t need an X/Y but need to know it was touched, it would be nice to assign a key to that button for the simulator only.
Then I could user arrows for direction, and keys for, say, jump, shoot, or accelerate. [import]uid: 85633 topic_id: 14482 reply_id: 314482[/import]