Multitouch problem w/out multitouch activated

I’m working on a project where multitouch is not activated. Yet when a second finger touches the screen, it conflicts with the original finger touch. Is this to be expected? I was hoping to ignore all secondary touches. [import]uid: 4596 topic_id: 10045 reply_id: 310045[/import]

Hi singh206,

We have the same issue on several android devices (HTC Desire, Galyxy Tablet). This seems to be a corona/android bug - on the iphone and ipad we have no problems.
You can activate multitouch and handle the touches this way. If you activate multitouch, you will get a “ended” phase for the touch of your first finger - even when you keep the second finger on the display. See the MultitouchFingers example that ships with corona - we did it the same way. Hope this workaround helps… [import]uid: 39165 topic_id: 10045 reply_id: 38782[/import]

I also get the same problem with my Android device Google Nexus S.
Even if i doesn’t activate Multi touch it Detects it and behaves unexpectedly…
it works fine on my iPad or iPhone Device…
if i activated Multitouch then also it behaves unexpectedly…

Any Solutions??? [import]uid: 42171 topic_id: 10045 reply_id: 39598[/import]

Did anyone find a fix to this problem? Activating multitouch could work but it would require lots of changes to the app. It seems strange that Android devices would mistake a second touch for the first. [import]uid: 74786 topic_id: 10045 reply_id: 95581[/import]