multitouch problem

hello everyone 

i’m working on a simple game , i have some arrows as buttons for moving and a button for fire ,

i added system.activate( “multitouch” ) but i don’t get calls when i click on my device, when i tap on fire button player stop moving and start firing but i want them both at the same time so plz help me , here is some part of code 

system.activate( “multitouch” )

firebtn = display.newImageRect(uiGroup,objectSheet,6,114,114)

firebtn.x=display.contentWidth-120

firebtn.y=baseposdown+95

upbtn = display.newImageRect(uiGroup,objectSheet,5,47,59)

upbtn.x = 115

upbtn.y =1135

local function fire()

local newbullet= display.newImageRect(mainGroup,objectSheet,20,4,13)

physics.addBody( newbullet, “dynamic”, { isSensor=true } )

newbullet.isBullet = true

newbullet.myName = “bullet”

newbullet.x=player.x

newbullet.y=player.y

newbullet.rotation=player.rotation

newbullet:toBack()

newbullet.dmg=dmg1

if(player.rotation==0)then

transition.to( newbullet, { y=basepostop, time=(player.y-basepostop-200), onComplete = function() display.remove( newbullet ) end} )

elseif(player.rotation==90)then

transition.to( newbullet, { x=baseposright, time=(720-player.x-100), onComplete = function() display.remove( newbullet ) end} )

elseif(player.rotation==180)then

transition.to( newbullet, { y=baseposdown, time=(1090-player.y-100), onComplete = function() display.remove( newbullet ) end} )

elseif(player.rotation==270)then

transition.to( newbullet, { x=baseposleft , time=(player.x-baseposleft-200), onComplete = function() display.remove( newbullet ) end} )

end

end

local function moveup(event)

local phase = event.phase

 if ( “began” == phase ) then

display.currentStage:setFocus( event.target )

player.rotation=0

player:setLinearVelocity( 0, -140 )

player.isFixedRotation = true

elseif ( “ended” == phase or “cancelled” == phase ) then

player.rotation=0

player:setLinearVelocity( 0, 0 )

player.isFixedRotation = false

display.currentStage:setFocus( nil )

end

return true

end

Hi,

Docs should tell you what you need.

https://docs.coronalabs.com/guide/events/touchMultitouch/index.html

At a glance, i dont see you using touch ids in your code, again please read the docs.

Hi,

Docs should tell you what you need.

https://docs.coronalabs.com/guide/events/touchMultitouch/index.html

At a glance, i dont see you using touch ids in your code, again please read the docs.