My first app has been rejected by apple
"No content is loaded upon app launch. A screenshot has been attached for your reference. "
It shows the title screen but it is enlarged 2x and it shows no text.
Since it worked on the simulator and tested perfectly on iphone4 i think it might be my build.settings
[lua]settings = {
orientation =
{
default = “landscapeRight”,
},
iphone =
{
plist=
{
CFBundleIconFile = “Icon.png”,
CFBundleIconFiles = {
“Icon.png”,
“Icon@2x.png”,
“Icon-72.png”,
“Icon-72@2x.png”,
“Icon-Small.png”,
“Icon-Small@2x.png”,
“Icon-Small-50.png”,
“Icon-small-50@2x.png”,
},
},
},
}[/lua]
i think it may have to do with the ‘iphone =’ and due to the fact that i launched for iPhone and iPad?
Can someone please assist me if this is the root of the problem. Thanks! [import]uid: 75779 topic_id: 27462 reply_id: 327462[/import]
[import]uid: 147305 topic_id: 27462 reply_id: 111726[/import]